Render target: a DOM canvas (interactive hosts) or an OffscreenCanvas (workers / headless still-render, #132). Both are EventTargets with WebGL2, so the scene layer treats them uniformly.
Render target: a DOM canvas (interactive hosts) or an OffscreenCanvas (workers / headless still-render, #132). Both are EventTargets with WebGL2, so the scene layer treats them uniformly.