The bed's true outline (DD-030 D3). Omitted (or 'rect') ⇒ the rectangular [min .. min+size] bed —
byte-identical to the pre-DD-030 renderer. circular/polygon draw an honest non-rectangular bed
(delta/round/irregular): the renderer polygonizes a circle, fills the outline, and clips the grid to
it. MachineGeometry.bed maps straight onto this (a mesh escape hatch is reserved, not yet shipped).
The bed's true outline (DD-030 D3). Omitted (or
'rect') ⇒ the rectangular[min .. min+size]bed — byte-identical to the pre-DD-030 renderer.circular/polygondraw an honest non-rectangular bed (delta/round/irregular): the renderer polygonizes a circle, fills the outline, and clips the grid to it.MachineGeometry.bedmaps straight onto this (ameshescape hatch is reserved, not yet shipped).