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    RenderScope:
        | { objectIds: string[] }
        | { plateId: number }
        | { instanceFilter: (objectId: string, placementIndex: number) => boolean }

    A render-scope selector (DD-030 D2): which objects/placements of a scene to render. Generic and vendor-neutral — a plate is one way to derive the subset. {plateId} is sugar over the placement's ModelObject.plateIds (meaningful only when capabilities.plates === 'known'; on a scene with no plate structure it matches nothing → an empty scene, the honest result of selecting a plate that isn't declared). {objectIds} and {instanceFilter} need no capability (ids are always known).