G-code Preview — API Reference
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    interface PreviewControllerOptions {
        createWorker?: WorkerLike | (() => WorkerLike);
        parseDefaults?: WireParseOptions;
        renderer?: {
            adjacentLayers?: number;
            buildVolume?: BuildVolumeDef;
            cameraMode?: CameraMode;
            chunksPerTick?: number;
            colorMode?: ColorMode;
            createRenderer?: (canvas: RenderTargetCanvas) => GLRendererLike;
            frameContent?: "object" | "all";
            geometryConcurrency?: number | "off" | "auto";
            geometryMemoryBudgetBytes?: number;
            ghostOpacity?: number;
            interactionQuality?: "off" | "auto";
            mode?: RendererMode;
            progressivePreview?: ProgressivePreview;
            quality?: "auto" | QualityMode;
            qualityMode?: QualityPolicy;
            scheduleFrame?: (cb: () => void) => void;
            theme?: Theme;
            tube?: TubeOptions;
        };
    }
    Index

    Properties

    createWorker?: WorkerLike | (() => WorkerLike)

    Custom worker factory (DD-005 slim/custom entries). Default: the batteries worker.

    parseDefaults?: WireParseOptions

    Applied to every parse unless overridden per-call.

    renderer?: {
        adjacentLayers?: number;
        buildVolume?: BuildVolumeDef;
        cameraMode?: CameraMode;
        chunksPerTick?: number;
        colorMode?: ColorMode;
        createRenderer?: (canvas: RenderTargetCanvas) => GLRendererLike;
        frameContent?: "object" | "all";
        geometryConcurrency?: number | "off" | "auto";
        geometryMemoryBudgetBytes?: number;
        ghostOpacity?: number;
        interactionQuality?: "off" | "auto";
        mode?: RendererMode;
        progressivePreview?: ProgressivePreview;
        quality?: "auto" | QualityMode;
        qualityMode?: QualityPolicy;
        scheduleFrame?: (cb: () => void) => void;
        theme?: Theme;
        tube?: TubeOptions;
    }

    Type declaration

    • OptionaladjacentLayers?: number

      2D only: preceding "ghost" layers drawn beneath the active one (default 1, floor 0).

    • OptionalbuildVolume?: BuildVolumeDef
    • OptionalcameraMode?: CameraMode

      Camera projection (#150, DD-009 D3); default 'perspective'. 3D only.

    • OptionalchunksPerTick?: number
    • OptionalcolorMode?: ColorMode
    • OptionalcreateRenderer?: (canvas: RenderTargetCanvas) => GLRendererLike

      Advanced/test injectables — pass-throughs of the renderer's own contract (3D only).

    • OptionalframeContent?: "object" | "all"

      Framing target (#306/#6): 'all' extrusion (default) or the printed 'object'. 3D only.

    • OptionalgeometryConcurrency?: number | "off" | "auto"

      Parallel tube-geometry build (DD-028). Default 'auto' (engages a capability+memory-aware pool for large tube builds in a browser); 'off' forces the synchronous path. 3D only.

    • OptionalgeometryMemoryBudgetBytes?: number

      Max in-flight tube-geometry bytes for the parallel build (DD-028 memory backpressure). 3D only.

    • OptionalghostOpacity?: number

      2D only: ghost-layer opacity (default 0.25).

    • OptionalinteractionQuality?: "off" | "auto"

      Interaction-aware quality (#306/2, DD-020): 'auto' reduces detail while moving. 3D only.

    • Optionalmode?: RendererMode

      Renderer implementation (DD-014 D5): '3d' (default) is the Three.js renderer; '2d' is the low-resource Canvas 2D layer view. The 3D renderer is loaded on demand, so a '2d' consumer's bundle never pulls Three.js. 3D-only options below are ignored (and disclosed) in '2d'.

    • OptionalprogressivePreview?: ProgressivePreview

      During-parse preview presentation (#60 curtain): 'lines' (default, stream the progressive line preview), 'hold' (keep progress events but reveal only the final coloured build — a single clean reveal), or 'off' (no progressive geometry or preview progress; drive your own loading treatment). parse-progress events flow in every mode. 3D only.

    • Optionalquality?: "auto" | QualityMode
    • OptionalqualityMode?: QualityPolicy

      Fidelity policy (DD-023 §4 D6): 'full' (complete representation, no auto-decimation / no tubes→lines), 'adaptive' (default; capability-aware auto reduction, disclosed), 'fast' (flat lines). Distinct from the geometry quality tier. 3D only.

    • OptionalscheduleFrame?: (cb: () => void) => void
    • Optionaltheme?: Theme

      Bounded declarative theme (#153, DD-009 D4). 3D only.

    • Optionaltube?: TubeOptions